Senior User Experience Architect

Sr. User Experience Architect

We’re a growing company with a dynamic environment. One of the only constants around here is that things change (and change often).


From a practical point of view, you have to be comfortable with:


  • Creating layouts, color palettes, user interface elements, icons, prototypes and project documentation


  • Illustrating user flows through the experience (tree level view), which collectively provide a map of the experience (forest for the trees view)


  • Generating prototypes (lo fidelity wireframes, hi fidelity comps, html, flash, paper) that communicate the total (or discrete parts) of the experience


  • Communicating the intention of your design recommendations in ways other than written use cases


  • Demonstrating expert proficiency in the tools of your trade.


We’ll take it for granted that as a seasoned visual designer, you’re familiar with stuff like Photoshop and Illustrator and Fireworks and Visio or Omnigraffle.


In an ideal world, your humble beginnings are rooted in art school or graphic design or architecture. Then somewhere along the line you discovered fields like 

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